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Life Is Unfair | Star Master Log: The Circus Has Skilled Performers

Brian, who plays Captain Thorne, joins Jeff to talk about Episode 27. They get into how Thorne's role as captain took shape through play rather than any plan, and what it's actually like to give orders to a crew that sometimes does something completely different. The conversation also covers the Thorne and Haleyy relationship, and closes with a speed round where Brian makes a few things permanent canon, including one he might already regret.

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SWN Rules Explained: How Drones Work in Stars Without Number

This week's SWN Rules Explained covers drones, cyberware, and equipment mods. Brian uses the security drone spotted at the Helium Dock in Life Is Unfair as the case study, then walks through drone stats and combat rules straight from the Stars Without Number revised rulebook. He also gets into system strain and cyberware installation, plus how the Fix skill covers modding and maintaining gear.

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Life Is Unfair

The crew leaves the wreckage of the Omnitech ship with a shuttle name, a lead, and no answers. When ISO's shop turns up burned to the ground, the plan changes: skip the detective work, go straight to the source. A midnight heist at the Helium Docks, a hacked security gate, one fake employee named Gregory Overton, and 3am waiting in the dark.

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You're a Good Person, Robert | Star Master Log: More Lawful Than Chaotic

Jeff sits down with Doja, the player behind Robert Ross, to talk through Episode 26: You're a Good Person, Robert. Doja gets into his first steps in the hobby, the moment Robert stops waiting and starts planning at the spaceport, his take on why Robert hates other clones, and what it actually costs Robert to hear Haley call him a good person.

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Rock Tumor

The crew is nursing Haleyy's mystery condition and racing a ticking clock: they need a black market ship module or they're grounded forever. A visit to an old military contact brings medical answers no one wanted and an enemy neither of them saw coming.

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Boom! Biosionics!

Locked inside their own ship by an Omnitek admin override, the crew has one option left: cut their way out. The ship-to-ship combat that follows happens on the ground, fifty meters apart, with no room to maneuver and nowhere to run.

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Pick Up the Box

Locked inside their own ship by an Omnitek admin override, the crew has one option left: cut their way out. The ship-to-ship combat that follows happens on the ground, fifty meters apart, with no room to maneuver and nowhere to run.

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